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The mechanics

How a Connection Hunt works

Fifteen pieces. Scannable, not a spec dump. Keep the names — they are the game.

  1. Mobile check-in
    Enter on your phone. Simple profile: first name, photo, age range, interests, fun questions, what you’re looking for. Optional dating preferences.
  2. HAVE WE MET?
    Find someone you’ve never met, introduce yourself, discover three things in common, scan each other’s unique QR codes. Both get points.
  3. Digital Connection Hunt
    Ongoing “find someone who…” challenges. Scan QR to complete (+100). The system stops you from farming the same person.
  4. The Secret Match
    You get a secret identity (Peanut Butter looking for Jelly, Salt + Pepper, Sun + Moon…). Clues drop; talk in person; scan MATCH FOUND for a major bonus.
  5. Digital Human Bingo
    Randomized card. Scan the matching person. Row +500. Full board +2,500 and prize entry.
  6. Location treasure
    QR/NFC checkpoints in the venue. Scanning a HYME marker often creates a social challenge you cannot finish alone.
  7. Two-person challenges
    30-Second Story, Two Truths & a Lie, Would You Rather?, Common Ground, Teach Me Something.
  8. Team missions
    Find three people you’ve never met, scan into a temporary team, finish a puzzle or photo, then the team dissolves so new groups keep forming.
  9. Secret Players
    Random guests become HYME SECRET PLAYERS. Find one from talk-to-people clues: +1,000.
  10. Connection tokens
    Everyone starts with three. Enjoyed the conversation? Tap GLAD WE MET. It means glad we connected — not automatically romance.
  11. Optional mutual connect
    After a shared challenge: YES / NOT RIGHT NOW. Neither sees the other unless both say YES → IT’S A CONNECTION.
  12. Live leaderboard
    Most connections, challenges, treasure, teams, secret-player hunters, overall. Venue screens can show the same boards.
  13. Surprise drops
    FLASH CHALLENGE — 5 MINUTES. Finish before the timer: 3X POINTS.
  14. Sponsor challenges
    Partners play inside the game (dinner-date missions, adventure unlocks) — not a logo wall.
  15. Grand Treasure + recap
    Sequential clues that make strangers need each other. End of night: YOUR NIGHT + PEOPLE YOU MET.